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2021 iThome 鐵人賽

DAY 25
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Mobile Development

30天 - Flutter 日常系列 第 25

[Day25] Flutter - Application Authentication (part9)

前言

Hi, 我是魚板伯爵接著就是來驗證登入狀態,如果已經登入就跳轉到首頁否則就在登入畫面,看完我這句話就知道要使用Bloc了,只要是畫面與功能就要使用到Bloc。以上是一個基本的狀態你還可以檢查有沒有重複登入等...。

完整程式碼

需要具備知識

Authentication:Event

事件分成三個,AppStarted用於開啟APP時觸發的事件,用來檢查有沒有登入,如果沒有就跳轉到登入介面,LoggedIn用於登入成功時觸發把未登入狀態切換成已登入狀態,最後就LoggedOut是登出按鈕觸發時使用,將已登入狀態切換成未登入狀態

part of 'authentication_bloc.dart';

abstract class AuthenticationEvent extends Equatable {
  const AuthenticationEvent();

  @override
  List<Object> get props => [];
}

class AppStarted extends AuthenticationEvent {}

class LoggedIn extends AuthenticationEvent {}

class LoggedOut extends AuthenticationEvent {}

Authentication:State

狀態可以分成兩個,未認證與認證,如果認證成功就切換到首頁否則就停留在登入畫面。

part of 'authentication_bloc.dart';

abstract class AuthenticationState extends Equatable {
  const AuthenticationState();

  @override
  List<Object> get props => [];
}

class AuthenticationInitial extends AuthenticationState {}


class Authenticated extends AuthenticationState {
  final String displayName;

  const Authenticated(this.displayName);

  @override
  List<Object> get props => [displayName];
}

class Unauthenticated extends AuthenticationState {}

Authentication:Bloc

判斷三個事件所要觸法的功能,寫到這邊時大家應該都對這個架構感覺了吧,是不是覺得越來越美了呢。

import 'dart:async';
import 'dart:developer';

import 'package:bloc/bloc.dart';
import 'package:equatable/equatable.dart';
import 'package:stunning_tribble/infrastructure/auth/auth_repository.dart';

part 'authentication_event.dart';
part 'authentication_state.dart';

class AuthenticationBloc
    extends Bloc<AuthenticationEvent, AuthenticationState> {
  final AuthRepository _userRepository;

  AuthenticationBloc({
    required AuthRepository userRepository,
  })  : _userRepository = userRepository,
        super(AuthenticationInitial());

  @override
  Stream<AuthenticationState> mapEventToState(
    AuthenticationEvent event,
  ) async* {
    if (event is AppStarted) {
      yield* _mapAppStartedToState();
    } else if (event is LoggedIn) {
      yield* _mapLoggedInToState();
    } else if (event is LoggedOut) {
      yield* _mapLoggedOutToState();
    }
  }

  Stream<AuthenticationState> _mapAppStartedToState() async* {
    final isSignedIn = await _userRepository.isSignedIn();
    yield* isSignedIn.fold(
      (failure) async* {
        log("$failure");
        yield Unauthenticated();
      },
      (isSignedInSuccess) async* {
        yield* _mapLoggedInToState();
      },
    );
  }

  Stream<AuthenticationState> _mapLoggedInToState() async* {
    final user = await _userRepository.getUser();
    yield* user.fold(
      (failure) async* {
        log("$failure");
        yield Unauthenticated();
      },
      (user) async* {
        yield Authenticated(user.displayName.toString());
      },
    );
  }

  Stream<AuthenticationState> _mapLoggedOutToState() async* {
    final signOut = await _userRepository.signOut();
    yield* signOut.fold(
      (failure) async* {
        log("$failure");
        yield Unauthenticated();
      },
      (r) async* {
        yield Unauthenticated();
      },
    );
  }
}


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[Day24] Flutter - Application Login (part8)
下一篇
[Day26] Flutter - Presentation Login & Splash Screen (part10)
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30天 - Flutter 日常30
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