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如何找出路徑中的轉折點座標? 需加入甚麼?

https://ithelp.ithome.com.tw/upload/images/20211102/20143645qf19qrFtAH.pnghttps://ithelp.ithome.com.tw/upload/images/20211102/20143645hPRlCf9q7x.pnghttps://ithelp.ithome.com.tw/upload/images/20211102/20143645Bur5FMdUqg.pnghttps://ithelp.ithome.com.tw/upload/images/20211102/20143645XJVR0ZLQSS.pnghttps://ithelp.ithome.com.tw/upload/images/20211102/20143645oCjQjIOWwX.pnghttps://ithelp.ithome.com.tw/upload/images/20211102/201436456awZYN1Aki.png``import math

import matplotlib.pyplot as plt

show_animation = True

class AStarPlanner:

def __init__(self, ox, oy, resolution, rr):
    """
    Initialize grid map for a star planning

    ox: x position list of Obstacles [m]
    oy: y position list of Obstacles [m]
    resolution: grid resolution [m]
    rr: robot radius[m]
    """

    self.resolution = resolution
    self.rr = rr
    self.min_x, self.min_y = 0, 0
    self.max_x, self.max_y = 0, 0
    self.obstacle_map = None
    self.x_width, self.y_width = 0, 0
    self.motion = self.get_motion_model()
    self.calc_obstacle_map(ox, oy)

class Node:
    def __init__(self, x, y, cost, parent_index):
        self.x = x  
        self.y = y 
        self.cost = cost
        self.parent_index = parent_index

    def __str__(self):
        return str(self.x) + "," + str(self.y) + "," + str(
            self.cost) + "," + str(self.parent_index)

def planning(self, sx, sy, gx, gy):
    """
    A star path search

    input:
        s_x: start x position [m]
        s_y: start y position [m]
        gx: goal x position [m]
        gy: goal y position [m]

    output:
        rx: x position list of the final path
        ry: y position list of the final path
    """

    start_node = self.Node(self.calc_xy_index(sx, self.min_x),
                           self.calc_xy_index(sy, self.min_y), 0.0, -1)
    goal_node = self.Node(self.calc_xy_index(gx, self.min_x),
                          self.calc_xy_index(gy, self.min_y), 0.0, -1)

    open_set, closed_set = dict(), dict()
    open_set[self.calc_grid_index(start_node)] = start_node

    while 1:
        if len(open_set) == 0:
            print("Open set is empty..")
            break

       
        c_id = min(
            open_set,
            key=lambda o: open_set[o].cost + self.calc_heuristic(goal_node,
                                                               open_set[o]))
        current = open_set[c_id]

        
        if show_animation: 
            plt.plot(self.calc_grid_position(current.x, self.min_x),
                     self.calc_grid_position(current.y, self.min_y), "xc")
            
            plt.gcf().canvas.mpl_connect('key_release_event',
                     lambda event: [exit(0) if event.key == 'escape' else None])
            if len(closed_set.keys()) % 10 == 0:
                plt.pause(0.001)

        if current.x == goal_node.x and current.y == goal_node.y:
            print("Find goal")
            goal_node.parent_index = current.parent_index
            goal_node.cost = current.cost
            break

        
        del open_set[c_id]

        
        closed_set[c_id] = current

       
        for i, _ in enumerate(self.motion):
            node = self.Node(current.x + self.motion[i][0],
                             current.y + self.motion[i][1],
                             current.cost + self.motion[i][2], c_id)
            n_id = self.calc_grid_index(node)

          
            if not self.verify_node(node):
                continue

            if n_id in closed_set:
                continue

            if n_id not in open_set:
                open_set[n_id] = node 
            else:
                if open_set[n_id].cost > node.cost:
                 
                    open_set[n_id] = node

    rx, ry = self.calc_final_path(goal_node, closed_set)

    return rx, ry

def calc_final_path(self, goal_node, closed_set):
  
    rx, ry = [self.calc_grid_position(goal_node.x, self.min_x)], [
        self.calc_grid_position(goal_node.y, self.min_y)]
    parent_index = goal_node.parent_index
    while parent_index != -1:
        n = closed_set[parent_index]
        rx.append(self.calc_grid_position(n.x, self.min_x))
        ry.append(self.calc_grid_position(n.y, self.min_y))
        parent_index = n.parent_index

    return rx, ry

@staticmethod
def calc_heuristic(n1, n2):
    w = 1.0  
    d = w * math.hypot(n1.x - n2.x, n1.y - n2.y)
    return d

def calc_grid_position(self, index, min_position):
    """
    calc grid position

    :param index:
    :param min_position:
    :return:
    """
    pos = index * self.resolution + min_position
    return pos

def calc_xy_index(self, position, min_pos):
    return round((position - min_pos) / self.resolution)

def calc_grid_index(self, node):
    return node.y * self.x_width + node.x

def verify_node(self, node):
    px = self.calc_grid_position(node.x, self.min_x)
    py = self.calc_grid_position(node.y, self.min_y)

    if px < self.min_x:
        return False
    elif py < self.min_y:
        return False
    elif px >= self.max_x:
        return False
    elif py >= self.max_y:
        return False

    # collision check
    if self.obstacle_map[node.x][node.y]:
        return False

    return True

def calc_obstacle_map(self, ox, oy):

    self.min_x = round(min(ox))
    self.min_y = round(min(oy))
    self.max_x = round(max(ox))
    self.max_y = round(max(oy))
    print("min_x:", self.min_x)
    print("min_y:", self.min_y)
    print("max_x:", self.max_x)
    print("max_y:", self.max_y)

    self.x_width = round((self.max_x - self.min_x) / self.resolution)
    self.y_width = round((self.max_y - self.min_y) / self.resolution)
    print("x_width:", self.x_width)
    print("y_width:", self.y_width)

    
    self.obstacle_map = [[False for _ in range(self.y_width)]
                         for _ in range(self.x_width)]
    for ix in range(self.x_width):
        x = self.calc_grid_position(ix, self.min_x)
        for iy in range(self.y_width):
            y = self.calc_grid_position(iy, self.min_y)
            for iox, ioy in zip(ox, oy):
                d = math.hypot(iox - x, ioy - y)
                if d <= self.rr:
                    self.obstacle_map[ix][iy] = True
                    break

@staticmethod
def get_motion_model():
   
    motion = [[1, 0, 1],
              [0, 1, 1],
              [-1, 0, 1],
              [0, -1, 1],
              [-1, -1, math.sqrt(2)],
              [-1, 1, math.sqrt(2)],
              [1, -1, math.sqrt(2)],
              [1, 1, math.sqrt(2)]]

    return motion

def main():
print(file + " start!!")

sx = float(input("請輸入起點X座標: "))
sy = float(input("請輸入起點Y座標: "))
gx = float(input("請輸入終點X座標: "))
gy = float(input("請輸入終點Y座標: "))
'''
sx = -5.0  # [m]
sy = -5.0  # [m]
gx = 50.0  # [m]
gy = 50.0  # [m]
'''
grid_size = 2.0 
robot_radius = 1.0 

ox, oy = [], []
for i in range(-10, 60):
    ox.append(i)
    oy.append(-10.0)
for i in range(-10, 60):
    ox.append(60.0)
    oy.append(i)
for i in range(-10, 61):
    ox.append(i)
    oy.append(60.0)
for i in range(-10, 61):
    ox.append(-10.0)
    oy.append(i)
for i in range(-10, 40):
    ox.append(20.0)
    oy.append(i)
for i in range(0, 40):
    ox.append(40.0)
    oy.append(60.0 - i)

if show_animation:  
    plt.plot(ox, oy, ".k")
    plt.plot(sx, sy, "og")
    plt.plot(gx, gy, "xb")
    plt.grid(True)
    plt.axis("equal")

a_star = AStarPlanner(ox, oy, grid_size, robot_radius)
rx, ry = a_star.planning(sx, sy, gx, gy)

if show_animation:  
    plt.plot(rx, ry, "-r")
    plt.pause(0.001)
    plt.show()

if name == 'main':
main()

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2 個回答

1
1
huahualiu
iT邦新手 2 級 ‧ 2021-11-03 09:47:56

計算每點與前一點的斜率
當前後斜率改變
即可找出該點是否為轉折
進而找出該點座標

chris_lin iT邦新手 5 級 ‧ 2021-11-03 13:51:54 檢舉

感謝回覆 我會試試看~

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