今天這篇文章來實作JoinRoom的部分,player2需要輸入player1創建的房間房號,以此加入房間
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#ab7557"
tools:context=".joinroom.JoinRoom">
<TextView
android:id="@+id/textView10"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@color/black"
android:gravity="center"
android:text="加入房間"
android:textColor="@color/white"
android:textSize="30dp"
android:textStyle="bold"
app:layout_constraintBottom_toTopOf="@+id/guideline20"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="@+id/btn_back"
app:layout_constraintTop_toTopOf="parent" />
<Button
android:id="@+id/btn_back"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@drawable/redbackground_blackline"
android:gravity="center"
android:text="返回"
android:textColor="@color/white"
android:textStyle="bold"
app:backgroundTint="@null"
app:layout_constraintBottom_toTopOf="@+id/guideline20"
app:layout_constraintEnd_toStartOf="@+id/guideline18"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<EditText
android:id="@+id/et_input_room_number"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@drawable/brownline"
android:ems="10"
android:gravity="center"
android:hint="請輸入房號"
android:inputType="number"
android:maxLength="5"
android:textColor="@color/white"
app:layout_constraintBottom_toTopOf="@+id/guideline22"
app:layout_constraintEnd_toStartOf="@+id/guideline19"
app:layout_constraintStart_toStartOf="@+id/guideline18"
app:layout_constraintTop_toTopOf="@+id/guideline21" />
<Button
android:id="@+id/btn_submit"
android:layout_width="0dp"
android:layout_height="0dp"
android:background="@drawable/redbackground_blackline"
android:gravity="center"
android:text="加入"
android:textColor="@color/white"
android:textStyle="bold"
app:backgroundTint="@null"
app:layout_constraintBottom_toTopOf="@+id/guideline23"
app:layout_constraintEnd_toStartOf="@+id/guideline19"
app:layout_constraintStart_toStartOf="@+id/guideline18"
app:layout_constraintTop_toTopOf="@+id/guideline22" />
<androidx.constraintlayout.widget.Guideline
android:id="@+id/guideline18"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical"
app:layout_constraintGuide_percent="0.25" />
<androidx.constraintlayout.widget.Guideline
android:id="@+id/guideline19"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical"
app:layout_constraintGuide_percent="0.75" />
<androidx.constraintlayout.widget.Guideline
android:id="@+id/guideline20"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
app:layout_constraintGuide_percent="0.1" />
<androidx.constraintlayout.widget.Guideline
android:id="@+id/guideline21"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
app:layout_constraintGuide_percent="0.45" />
<androidx.constraintlayout.widget.Guideline
android:id="@+id/guideline22"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
app:layout_constraintGuide_percent="0.55" />
<androidx.constraintlayout.widget.Guideline
android:id="@+id/guideline23"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
app:layout_constraintGuide_percent="0.65" />
</androidx.constraintlayout.widget.ConstraintLayout>
public class JoinRoom extends AppCompatActivity implements DatabaseContract.view{
private EditText et_input_room_number;
private String input_number="",roomKey="";
private Button btn_submit,btn_back;
private DatabasePresenter dbp = new DatabasePresenter(this);
private ArrayList musicList = new ArrayList();
private ArrayList colorList = new ArrayList();
private Boolean player1OnlineState,player2OnlineState;
private DialogData dialogData = new DialogData(this);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_join_room);
et_input_room_number = findViewById(R.id.et_input_room_number);
btn_submit = findViewById(R.id.btn_submit);
btn_back = findViewById(R.id.btn_back);
getLastPageData();
btn_submit.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
input_number = et_input_room_number.getText().toString();
dialogData.showBackDialog("房間搜索中...");
InputRandomNum();
}
});
btn_back.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
finish();
}
});
}
private void InputRandomNum(){
FirebaseFirestore database = FirebaseFirestore.getInstance();
database.collection("RoomData")
.whereEqualTo("RoomNumber", input_number)
.get()
.addOnCompleteListener(task -> {
Log.d("TAG", "InputRandomNum: "+input_number);
Log.d("TAG", "InputRandomNum: "+task);
Log.d("TAG", "InputRandomNum: "+task.isSuccessful());
Log.d("TAG", "InputRandomNum: "+task.getResult());
Log.d("TAG", "InputRandomNum: "+task.getResult().getDocuments());
Log.d("TAG", "InputRandomNum: "+task.getResult().getDocuments().size());
if(task.isSuccessful() && task.getResult() != null && task.getResult().getDocuments().size() > 0){
dbp.getData(input_number);
}
else{
dialogData.dismissBackDialog();
Toast.makeText(this,"未找到房間,請輸入有效的房間號碼", Toast.LENGTH_SHORT).show();
}
});
}
public void addSuccess(){
Log.d("TAG", "資料上傳成功");
}
public void addError(){
Log.d("TAG", "資料上傳失敗");
}
public void getSuccess(String getId,
String getRoomNumber,
Boolean getPlayer1OnlineState,
Boolean getPlayer2OnlineState,
String getMoveState,
HashMap<String,Object> getChessboardData,
HashMap<String,Object> getChessmanMoveData,
String getTurn,
HashMap<String,Object> getPawnMove1,
HashMap<String,Object> getPawnMove2,
HashMap<String,Object> getCastlingMove1,
HashMap<String,Object> getCastlingMove2,
String getDate,
String getPlayer1message,
String getPlayer2message,
String getWinPlayer){
Log.d("TAG", "資料獲取成功");
roomKey = getId;
player1OnlineState = getPlayer1OnlineState;
player2OnlineState = getPlayer2OnlineState;
if(player1OnlineState == true && player2OnlineState == false){
dialogData.dismissBackDialog();
Intent intent = new Intent(getApplicationContext(), Player2ChessGame.class);
intent.putExtra("room_number",input_number);
intent.putIntegerArrayListExtra("musicData",musicList);
intent.putIntegerArrayListExtra("colorData",colorList);
intent.putExtra("gameMode","link");
intent.putExtra("roomKey",roomKey);
startActivity(intent);
}else if(player2OnlineState == true && player1OnlineState == false){
dialogData.dismissBackDialog();
Intent intent = new Intent(getApplicationContext(), Player1ChessGame.class);
intent.putExtra("room_number",input_number);
intent.putIntegerArrayListExtra("musicData",musicList);
intent.putIntegerArrayListExtra("colorData",colorList);
intent.putExtra("gameMode","link");
intent.putExtra("roomKey",roomKey);
startActivity(intent);
}
}
public void getError(){
Log.d("TAG", "資料獲取失敗");
}
public void uploadSuccess(){
Log.d("TAG", "資料修改成功");
}
public void uploadError(){
Log.d("TAG", "資料修改失敗");
}
public void deleteSuccess(){
Log.d("TAG", "資料刪除成功");
}
public void deleteError(){
Log.d("TAG", "資料刪除失敗");
}
public void getLastPageData(){
musicList = getIntent().getIntegerArrayListExtra("musicData");
colorList = getIntent().getIntegerArrayListExtra("colorData");
}
}
需要注意,跳轉頁面的部份分為player1上線中,及player2上線中:
這樣我們就可以透過房間號碼搜尋資料,並加入指定的房間