iT邦幫忙

個人背景

工作經歷學經歷

I have 3 years of experience working as a Game Content Editor at Moto X3M
Studios, where I specialized in editing, proofreading, and polishing in-game text, promotional content, and UI dialogue. I collaborated closely with game designers and writers to ensure every line matched the game's tone—fast, thrilling, and fun. I also played a key role in optimizing English copy for international releases, focusing on clarity, consistency, and engagement. During my time at Moto X3M, I edited content for four major game updates and helped localize two new spin-off titles. This role sharpened my skills in storytelling, language precision, and player-first communication.

專業簡介擅長的技術、參加過的技術活動、製作的成品、參與的專案

In Moto X3M, your goal is simple: reach the finish line as fast as possible without crashing. Use your arrow keys to accelerate, brake, and balance your rider through each course. Pull off flips to save time and earn bonus stars. But don’t get too confident—the levels get harder, faster, and way more intense!